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Tamaño: 1.19 MB Certificado: 5288a7caf09fc56f67fd6b7473639617129e59cf Firma SHA1: a066088a95349cd0e64677a4ffc5d87c919c3c48 Arquitectura: universal DPI de pantalla: ldpi (120dpi), mdpi (160dpi), tvdpi (213dpi), hdpi (240dpi), xhdpi (320dpi), xxhdpi (480dpi), xxxhdpi (640dpi) Dispositivo: phone | |||||
3.2 32 APK | |||||
Tamaño: 735.7 KB Certificado: 5288a7caf09fc56f67fd6b7473639617129e59cf Firma SHA1: cf5ab048ed7dc25165a832b645016cb8928b34e6 Arquitectura: universal DPI de pantalla: hdpi (240dpi) Dispositivo: phone | |||||
3.2 32 APK | |||||
Tamaño: 731.7 KB Certificado: 5288a7caf09fc56f67fd6b7473639617129e59cf Firma SHA1: 7dd819dd612e418512710a09a4178f8c799ceb4b Arquitectura: universal DPI de pantalla: mdpi (160dpi) Dispositivo: phone |
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Programable graphics
A program for create any kind of surfaces in 3d.
Figures in rectangular z=f(x,y)
and spherical coordinates sx=f(a,t);sy=f(a,t);sz=f(a,t)
Constants: pi and any int/floating number
Variables: x y a t u v
Operators: + - * / > | etc.
Functions: if(exp,exp1,exp2)
sin() cos() tan() asin() acos() atan()
sinh() cosh() tanh() log() ln() rand()
exp() abs() sqrt() pow(base,exponent)
For anaglyph use red-cyan glasses
Open any kind of image and use it for texture.
The instructions to program;
// For coments
start - To clear the scene. Is the first intruction.
A program without start will be added to the scene. See sample 8\
z=f(x,y) - A surface in rectagular coordinates. Sample 1
For surface in spherical coordinates define first the range of a and t:
sa=0,2*pi and st=0,pi
Then the surface. Sample 2:
sx=f(a,t), sy=f(a,t), sz=f(a,t)
The surface can be moved in the three axis:
dx= dy= dz= See Sample 3.
And rotated in the three axis:
rx= ry= rz= See sample 4.
For planes you may use z=2 or the instruction:
plane(width,height,rx,ry,rz,dx,dy,dz) See sample 5
See Samples > 5 for general application.
trian(width,height,rx,ry,rz,dx,dy,dz) for right triangles. See samples 17, 18
cube(width,height,rx,ry,rz,dx,dy,dz) for cubes. See sample 23
cyli(width,height,rx,ry,rz,dx,dy,dz) for cylinders. See sample 26
cone(r1,r2,height,rx,ry,rz,dx,dy,dz) for cones. See sample 28
sphe(width,height,dx,dy,dz) for spheres. See sample 24
pyra(width,height,rx,ry,rz,dx,dy,dz) for pyramids. See sample 25
para(width,height,alfa,rx,ry,rz,dx,dy,dz) for parallelepiped. See sample 31
For repetitive actions use do - enddo. See sample 9, 14, 15 and 16
For textures use: texture(n) being n between 1 and 8.
8 correspond to the image previously open. See sample s 18,20 and 21
Figures in rectangular z=f(x,y)
and spherical coordinates sx=f(a,t);sy=f(a,t);sz=f(a,t)
Constants: pi and any int/floating number
Variables: x y a t u v
Operators: + - * / > | etc.
Functions: if(exp,exp1,exp2)
sin() cos() tan() asin() acos() atan()
sinh() cosh() tanh() log() ln() rand()
exp() abs() sqrt() pow(base,exponent)
For anaglyph use red-cyan glasses
Open any kind of image and use it for texture.
The instructions to program;
// For coments
start - To clear the scene. Is the first intruction.
A program without start will be added to the scene. See sample 8\
z=f(x,y) - A surface in rectagular coordinates. Sample 1
For surface in spherical coordinates define first the range of a and t:
sa=0,2*pi and st=0,pi
Then the surface. Sample 2:
sx=f(a,t), sy=f(a,t), sz=f(a,t)
The surface can be moved in the three axis:
dx= dy= dz= See Sample 3.
And rotated in the three axis:
rx= ry= rz= See sample 4.
For planes you may use z=2 or the instruction:
plane(width,height,rx,ry,rz,dx,dy,dz) See sample 5
See Samples > 5 for general application.
trian(width,height,rx,ry,rz,dx,dy,dz) for right triangles. See samples 17, 18
cube(width,height,rx,ry,rz,dx,dy,dz) for cubes. See sample 23
cyli(width,height,rx,ry,rz,dx,dy,dz) for cylinders. See sample 26
cone(r1,r2,height,rx,ry,rz,dx,dy,dz) for cones. See sample 28
sphe(width,height,dx,dy,dz) for spheres. See sample 24
pyra(width,height,rx,ry,rz,dx,dy,dz) for pyramids. See sample 25
para(width,height,alfa,rx,ry,rz,dx,dy,dz) for parallelepiped. See sample 31
For repetitive actions use do - enddo. See sample 9, 14, 15 and 16
For textures use: texture(n) being n between 1 and 8.
8 correspond to the image previously open. See sample s 18,20 and 21
Mostrar más
Que hay de nueva
3.2 More Samples
3.1 Para
2.9 Bugs fixed
1.17 Cone
1.16 Cylinder
1.15 Android R
1.14 Pyramid
1.13 Sphere
1.12 Minor bugs
1.11 Cube
1.10 Android Q
1.9 More Textures
1.8 Minor bugs
1.7 Textures
1.6 Triangle
1.5 Sample 16
1.4 App icon
1.3 Var v
1.2 Bug fixed
1.1 First version
3.1 Para
2.9 Bugs fixed
1.17 Cone
1.16 Cylinder
1.15 Android R
1.14 Pyramid
1.13 Sphere
1.12 Minor bugs
1.11 Cube
1.10 Android Q
1.9 More Textures
1.8 Minor bugs
1.7 Textures
1.6 Triangle
1.5 Sample 16
1.4 App icon
1.3 Var v
1.2 Bug fixed
1.1 First version
Más información
Actualizado en
2021-08-01
Tamaño
703.21 KB
Versión actual
3.2
Requiere Android
4.0 and up
Calificación de contenido
Everyone
Ofrecido por
Leo Rod
Desarrolladora [email protected]